Games like myst pc 20176/21/2023 ![]() The worlds are fleshed out and interestingly and visually detailed, which makes exploring the game that much more engaging. As the player does not commonly encounter real-live people, this is usually the only way to discover a large portion of what exactly is going on. That said, the basic story will be there for the player, but often times the greater details of the story will be learned through finding and reading books, journals, notes, and more spread throughout the game. This is another one of the key elements of successfully completing a Cyan Worlds game, because there is always a point in which the player will have to make some sort of choice, and the success of that choice will depend on how well one understands what exactly is going on. But the story is typically leading the game and is not dependent on the player to understand that story. Typically, the story is how that game moves forward. The last, and one of the most key, elements of gameplay is the story. So when it comes to a Cyan Worlds game, always take in as much information as possible. They aren’t easy, they don’t hand themselves to the player, and the require genuine reasoning skills and recall to successfully navigate. That’s what can make games like Obduction and Myst so very difficult.Ī warning to any who wishes to dabble in these worlds: they will test one’s mind fully.Īnd that is part of what makes these games so engaging. Obduction is a world of secrets and clues, hints and information, and it’s up to the player to determine what information they will need to figure out an obscure code later in a game or the proper way for making a bridge appear. The interesting part of games like Myst and Obduction is that there’s an important element of gameplay that doesn’t take place in the actual controls of the game: Identifying important pieces of information and remembering them or keeping a detailed journal of one’s travels (this reviewer always recommends keeping a journal). Other than that, the player is set loose to figure out what comes next. Additional instructions for manipulating items will appear on screen as needed. A clearly visible cursor (moved with the left stick) can be used to select certain objects and manipulate switches and more by pressing X. Those that prefer a more traditional Myst-like experience can adjust movement to more of a point and click style, but otherwise, the player is free to move about as they so choose. Clicking the left stick enables the player to run and move much more quickly (basically a necessity as the walk is a very slow walk indeed). The player is free to move around in the typical fashion, using the right stick to move and the left to look around. Obduction is very much like playing Myst, but for the sake of those who have never played Myst, we highly advise stopping immediately and experiencing that masterpiece. And beyond that, an other-worldly horizon, featuring a strange and mysterious alien landscape of purple and black and red. In the near distance sits something that surely doesn’t belong: A small house with a white picket fence and the slab of concrete and asphalt it originally sat on. The area is desert-like, with cliffs and rocky structures and sparse plant life. Journeying forth they encounter a holographic recording of a man welcoming them to a place called Hunrath. ![]() The player is somewhere new, in a daylit canyon with the seed of the bright light lying open before their feet. The world fades into a mass of sparkling colors and suddenly… The voice-over continues, revealing details and reactions of the people who also saw this light until eventually the voice-over ends and the player encounters the brilliantly lit object up close and personal. ![]() As the player moves forward, the bright light appears to them as well. A lightning storm brews in the distance while a staticky female voice-over talks about how she and others first encountered the bright light shooting across the sky. Obduction starts with the player standing in a forest next to a lake at night. Obduction, the newest game from Myst creator Rand Miller and developer Cyan Worlds, is a spiritual successor in every sense of the term to its great and well-loved predecessor, Myst. It had intrigue, deep and complex puzzles, interesting visuals, and just enough story to keep the player moving forward. There’s a reason that Myst was one of the best selling computer games of all time. ![]()
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